No issues worth reporting on a 3060 at 1440p high. Loading is quick from SSD, no stutter on shader compilation after the first run. Ran it for three hours.No issues worth reporting on a 3060 at 1440p high. Loading is quick from SSD, no stutter on shader compilation after the first run. Ran it for three hours.
Does the studio read the reports posted here, or is there a separate tracker they want them in?Does the studio read the reports posted here, or is there a separate tracker they want them in?
At 3440x1440 the bottom row of the HUD sits outside the visible area. Windowed at 16:9 it is fine, so it is the ultrawide layout rather than scaling.At 3440x1440 the bottom row of the HUD sits outside the visible area. Windowed at 16:9 it is fine, so it is the ultrawide layout rather than scaling.