Playtests and beta access for Replaced

What has opened up so far, and how testers got in.

Highlights

Is progress from the beta carried over?

If I put time into the beta, does any of that progress survive into the released version? If I put time into the beta, does any of that progress survive into the released version?
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Difficulty spike after the second boss feels off

The jump in difficulty right after the second boss feels unintended. Enemy density doubles and the checkpoint before it is far back. Everything before and after is well paced. The jump in difficulty right after the second boss feels unintended. Enemy density doubles and the checkpoint before it is far back. Everything before and after is well paced.
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Save file corrupted after the third checkpoint

Save got corrupted after the third checkpoint. Reloading dropped me back two hours. Could not reproduce it a second time, so this may be a one-off, but worth flagging. Save got corrupted after the third checkpoint. Reloading dropped me back two hours. Could not reproduce it a second time, so this may be a one-off, but worth flagging.
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Earn your seat in the next test

Replaced is out, and that is what makes it worth covering: you can play it tonight, and what you write goes on your tester profile.

  • It counts. Reports build the profile we read when a studio asks us for testers. An empty profile is why most applications go nowhere.
  • First in line. Cover Replaced and you hear about its next playtest before it shows up on this page.
  • Two minutes is enough. One bug, one performance note, one honest paragraph. That is the kind of thing a developer can act on.

No test announced yet One mail the moment a test opens. No other mail.

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